Our designer, Rob Lockhart, likes to think and design Educational Games in addition to thinking and designing more “traditional games.” This weekend, one of his blogs was featured on one of the leading gaming industry websites, Gamasutra.

The interesting thing about educational games is that they are so closely linked with psychology and the process of learning. The reason is because juggling the “game” and “learning” elements of and educational game is one of the biggest design challenges. Rob found a recent report that shows where and how educational games can enter classrooms of at all levels of education and do a lot of good.

The biggest news for proponents of learning and educational games comes from a new study conducted at six universities. The study, which is published here outlines a comparison between groups given an adaptive statistics-teaching program developed by the Open Learning Initiative at Carnegie Mellon and groups given a traditionally-presented course with the same content. The results are encouraging. … The paper also goes to great lengths to outline the potential cost savings a hybrid professor/computer methodology might represent for beleaguered higher-ed institutions.

You can see the full article by following this link.