Posts Tagged ‘Squishy’

We’ve loaded an update into the App Store that is waiting for approval. What is changing with Squishy? There isn’t going to be any major changes to the levels this time, except that we’ll be changing the point where the levels are locked with an in-app purchase after the first world. We think that the new change will be quite explosive. Read the rest of this entry »

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We recently submitted an update to Squishy’s Revenge that should go out on the App Store once it gets approved. We are adjusting some things based on the feedback we’ve been getting from people who have sent us their comments and feedback. Read the rest of this entry »

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We’ve been sending out review builds of Squishy’s Revenge since Thursday and a few of the people who got their review builds were hard at work trying to exact revenge for stolen Squishberries.

The first review to hit the internet was from GoozerNation who got to take a look at the Android version of the game. What did they have to say about it? Here is a little blurb from the full review: Read the rest of this entry »

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Squishy’s Revenge Starts Tomorrow

September 28th, 2011 by Ryan

Squishy’s Revenge is all ready to take iOS and Android world by adorable storm tomorrow (or if you are in New Zealand, you are already playing!). Some advanced copies are in the hands of a few mobile review sites and we’re all crossing our fingers that others find Squishy’s Revenge as fun as we do. Read the rest of this entry »

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For no good reason, the power went out in the studio earlier this week. It affected most of the block we are located at so everything was eerily quiet. It was down for nearly two hours, leaving most of our computers without power and those of us on laptops sweating as we watched the battery icons drain. The problem was we were in the middle of getting the story together for Squishy’s Revenge. We quickly got to doing what work we could offline. Read the rest of this entry »

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